Visuals

Creating a Separator in MO2

  1. Right-click the empty space in the left pane of MO2 and select Create separator.
  2. Name the separator Visuals.

An all in one simple lighting overhaul.

Installation instructions

  • Main Files - Lightweight Lighting

Balances the environmental effects on all base game and DLC transparent material files.

Installation instructions

  • Main Files - Gloomy Glass

Fixes numerous texture sizing, coloration and specular errors, with the help of AI upscaling and other sources from around the Nexus.

Installation instructions

  • Main Files - Targeted Textures

Edits hundreds of mesh and material files to make fog, smoke, water, blood, dirt puffs, dust (and much more) glow in the dark less, and better utilize ambient & point lighting. Also improves distance rendering for Far Harbor fog effects.

Installation instructions

  • Main Files - FO4 Particle Patch v1-3-2

Gets rid of the black borders around the reticle and puts a scope overlay in its place. It also changes the reticles.

Installation instructions

  • Main Files - Scope Overlay Overhaul V1.06

Places the billboards and Nuka-Cola ad you can see when inside the city, on the outside.

Installation instructions

  • Main Files - Diamond City Billboards

Fleshes out Diamond City's empty stadium seats with new buildings and shacks.

Installation instructions

  • Main Files - Diamond City Supplements

Adjusts Goodneighbor so that the inside and outside of the town better match each other.

Installation instructions

  • Main Files - Goodneighbor View

Enhances... the vanilla water...

Installation instructions

  • Main Files - Enhanced Vanilla Water
    • You will be prompted with a FOMOD installer:
      1. Install

Makes the terrain LOD transition much more visually pleasing and free of any splotchy brown freckles.

Installation instructions

  • Main Files - Terrain Freckles Be Gone (archived)

Upscaling

Upscaling is a technology aimed at improving the flexibility of a game's performance and visuals.

The internal resolution of your game is expressed as a preset that ranges from Native to Ultra Performance. Each preset progressively lowers the internal resolution that is fed to the upscaler. The upscaler then uses machine learning to reconstruct it back to the game's resolution. Native mode is the exception, improving the image without lowering internal resolution.

For example, running a 4K game in Performance mode renders it at 1080p before upscaling it back to 4K for display.

Upscaling requires a DX11.1 compatible GPU, you can check if yours is compatible by looking it up here, then refer to the Graphics Features list.


All 3 of the main GPU vendors have their own implementation of this same idea:

  • DLSS from Nvidia - the most advanced one, but locked to RTX GPUs.
  • FSR from AMD, GPU agnostic up until its latest iteration, FSR 4 (RDNA 3 and RDNA 4 only).
  • XeSS from Intel - GPU agnostic, although it favours Intel's Arc GPUs and is not as widely supported.

Input your game resolution below and hit Apply. The table's color coding will indicate how viable the various presets of a given upscaler are. Green would indicate that the upscaler has enough pixels to reconstruct a stable and accurate image. Orange and red entries should be considered only if performance is paramount - DLSS 4 in particular can get away with those lower sources if you don't pixel peep.

Internal Resolution Native Ultra Quality Plus Ultra Quality Quality Balanced Performance Ultra Perf.
DLSS 4 100% (Native aka DLAA) N/A N/A 66% 58% 50% 33%
FSR 4 100% (Native) N/A N/A 66% 58% 50% 33%
FSR 3 100% (Native) N/A N/A 66% 58% 50% 33%
XeSS ≥v1.3 100% (Native) 77% 66% 58% 50% 43% 33%
XeSS <v1.3 100% (Native) N/A 77% 66% 58% 50% N/A


In numerous games, including Skyrim and Fallout 4 with the respective upscaling integration, upscaling has become a no-brainer. Compared to these games' traditional AA options (mostly TAA), upscaling massively improves visual clarity, fine detail resolve, sharpness, and performance (if not running in native mode).


Implements the latest DLSS 4 and FSR 3.1 (upgradable to FSR 4 with OptiScaler), but not XeSS. The presets mentioned earlier are in the Mod Configuration menu, accessible when pausing the game.

Installation instructions

Distant Objects

A guide to generating better LODs, improving the look of distant terrain and objects.